5/6/2023 0 Comments Pirate waters exponets![]() Due to its low credit cost in the shop, it can be a replacement of Farm for new players.ĭue to the Pirate being a Renaissance Age tower, its starting cost and upgrade prices are increased by 60% in the Stone Age and 30% in the Medieval Age only when there are at least two players in the match. Despite of the said statement, its splash damage property can help thin out the horde in early game. This means that this tower is also viable for damaging but only in its own era. This tower also boasts the highest amount of DPS in its own era, having the DPS of 30 which is the same as the Artillery, a Modern Age tower. However it is not recommended to use it in eras lower than Renaissance Age as enemies are too weak for Pirate to make advantage off. It can provide great amount of cash in Renaissance Age and above. Pirate is a great a economy tower for mid and late game, especially with the Treasure Looter perk. Despite Pirate being unable to attack enemies behind itself, it still is useful during early-game due to its high fire rate and splash damage capabilities. However, it fires at an arc instead of the entire range circle, limiting the number of towers players can place in front of it. The Pirate gives money based on 20% of the damage done by all towers in its range, including itself (anyone who places a tower within the Pirate's range will receive money when their tower does damage). It is quite unique, being a tower that is a combination of both offensive and support. The Pirate is a Renaissance Age water tower that fires splash projectiles. ![]() "Gives cash based on damage done by towers in its range."' ―Description Overview ![]()
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